The Last Bastion

For the old guard, the happy fools, the dreamers.

My Guild Wars 2 life comes to an end.

| February 20, 2016

Here we are again. Right around three years since my last post. What have I been doing all this time? Well, besides being lazy and not finding the time or putting in the effort to write blog posts, I’ve been playing Guild Wars 2. The game was great. I enjoyed it pretty much the whole […]

Six Months of Guild Wars 2

| March 25, 2013

I’ve been slacking off big time on writing on this blog. I have a great excuse, though. I’ve also been having a lot of trouble finding motivation to do real life things and take care of my responsibilities. Why? I’m addicted. My favorite hobby and pastime is back, finally, after more than a ten-year lull. […]

My first play experience with Guild Wars 2

| May 3, 2012

I’m having a really difficult time starting this article. Partly because there’s so much I want to say. It’s really hard to sort it out and figure out where to begin. Also because I don’t feel like anything I could possibly say will describe what I’m thinking and feeling very effectively. The most clear and […]

Guild Wars 2 – I’m back on the wagon.

| April 1, 2012

Or is it “off the wagon”? I can never remember how that goes. I’ve had plenty of time now to sit in my corner and think. I’ve talked with a lot of folks I trust, and I’ve taken stock of every opinion I could find on the internet. I’ve also had the benefit of a […]

The Trash Loot Economy and Row, Row, Row Your Boat

| March 22, 2012

I’ve spent a couple days trying to come to terms with ArenaNet’s last blog post. It’s still a work in progress in my mind, and considering the fact that we are still entirely starved of details and specifics, I can’t really come to a final opinion until likely sometime after the game releases. That’s a […]

Selling Trophies

| March 18, 2012

In terms of justification for selling certain items in a microtransaction shop, I’ve been seeing one argument made more than just about any other. “These items are just cosmetic.” Now, if the items are just cosmetic, I totally agree. Purely cosmetic items (items with no in-game communal value) are exactly the types of things that […]

Guild Wars 2 Official forums

| March 16, 2012

I think official forums are a great idea. I also think that nothing is ever quite as simple as community relations and marketing people would like consumers to believe. With their latest bog post, ArenaNet announced that GW2 will have official forums, and that they will no longer specifically support certain fansites. They’ve spun it […]

Some thoughts on class systems

| February 7, 2012

A discussion of class systems in the MMORPG genre over on 38Watch started the tiny wheels turning in my head. I joke sometimes that in certain ways, the biggest reason I dislike Rift is because of the damage it did to people’s expectations for future games. At least for a year or more, anytime a […]

What I want.

| December 12, 2011

There was a quote from Curt Schilling over on the 38 Watch boards. He mentioned a sentiment that is very common in the genre… players don’t know what they want. I agree in part…the MMORPG as a game is extremely complex and it’s really impossible to fully understand what it takes to build one without […]

My Star Wars: The Old Republic Review

| November 28, 2011

I’ve tested the game, so I should come and admit I was wrong. Sort of. I played for about 24 hours or so over the three-day weekend. I went from confirming the game was actually worse than what I expected (i.e. utter crap) in the first few hours, to deciding by the end of the […]