The Last Bastion

For the old guard, the happy fools, the dreamers.

My Guild Wars 2 life comes to an end.

| February 20, 2016

Here we are again. Right around three years since my last post. What have I been doing all this time? Well, besides being lazy and not finding the time or putting in the effort to write blog posts, I’ve been playing Guild Wars 2. The game was great. I enjoyed it pretty much the whole […]

Six Months of Guild Wars 2

| March 25, 2013

I’ve been slacking off big time on writing on this blog. I have a great excuse, though. I’ve also been having a lot of trouble finding motivation to do real life things and take care of my responsibilities. Why? I’m addicted. My favorite hobby and pastime is back, finally, after more than a ten-year lull. […]

My first play experience with Guild Wars 2

| May 3, 2012

I’m having a really difficult time starting this article. Partly because there’s so much I want to say. It’s really hard to sort it out and figure out where to begin. Also because I don’t feel like anything I could possibly say will describe what I’m thinking and feeling very effectively. The most clear and […]

Kingdoms of Amalur: Reckoning Review

| April 1, 2012

Well, I’ve been playing the game for about fifty hours now, so I suppose it’s about time I wrote up what I think. For 38 Studios, Reckoning is their debut title, and is supposed to make the all-important first impression of the quality, creativity, depth, and fun we can expect from their games. They also […]

Guild Wars 2 – I’m back on the wagon.

| April 1, 2012

Or is it “off the wagon”? I can never remember how that goes. I’ve had plenty of time now to sit in my corner and think. I’ve talked with a lot of folks I trust, and I’ve taken stock of every opinion I could find on the internet. I’ve also had the benefit of a […]

The Trash Loot Economy and Row, Row, Row Your Boat

| March 22, 2012

I’ve spent a couple days trying to come to terms with ArenaNet’s last blog post. It’s still a work in progress in my mind, and considering the fact that we are still entirely starved of details and specifics, I can’t really come to a final opinion until likely sometime after the game releases. That’s a […]

Copernicus – The conspicuous silence of 38 Studios

| March 19, 2012

Based on quotes from Curt Schilling and a few other developers, we know a few vague things about the upcoming MMORPG from 38 Studios. We have some concept art from several years ago. One of the most interesting pieces of information about the game isn’t something they’ve said, however…it’s what they haven’t said, or shown, […]

Selling Trophies

| March 18, 2012

In terms of justification for selling certain items in a microtransaction shop, I’ve been seeing one argument made more than just about any other. “These items are just cosmetic.” Now, if the items are just cosmetic, I totally agree. Purely cosmetic items (items with no in-game communal value) are exactly the types of things that […]

Guild Wars 2 Official forums

| March 16, 2012

I think official forums are a great idea. I also think that nothing is ever quite as simple as community relations and marketing people would like consumers to believe. With their latest bog post, ArenaNet announced that GW2 will have official forums, and that they will no longer specifically support certain fansites. They’ve spun it […]

Ramblings about Microtransaction Shops

| March 15, 2012

I’m actually having a tremendously uncomfortable time right now with Guild Wars 2…which is why I’m ranting. There are a ton of things I love about the design and underlying philosophy of Guild Wars 2, and I’m sure by now those who know me probably think I’m a completely mindless fanboi for the game. I […]