The Last Bastion

For the old guard, the happy fools, the dreamers.

Who Hates “traditional” MMORPGs? Not me.

| February 24, 2016

Posts in various web communities quite often get me churning…I still have the old forum warrior somewhere inside that always wants to respond and write huge, prolific posts on whatever topic happens to come up. Sometimes I actually write the posts, but these days I usually delete them. Most of the time, it’s not worth […]

WoW, Star Citizen, and No Man’s Sky

| February 23, 2016

Wow is coming back to me a little at a time. I’m really enjoying the old feel and although pretty dated at this point, the game still has a ton of character everywhere. The graphics and voice-overs are great. Verileah and I started level 1 characters, healer and tank in homage to the good old […]

Daily Thoughts: Back to WoW

| February 22, 2016

I reinstalled World of Warcraft last night. Yeah, I know. You don’t have to tell me. It’s 12 years old, it’s “casual”, and it’s a traditional MMORPG in most of the definitions of the term. Those are all supposed to be huge negatives. In the current environment, and in my current situation, I think it […]

Daily Thoughts: BnS final impressions, comments on crowdfunding communities

| February 21, 2016

I think I’ll try to jot down some stuff every day. We’ll see how that goes. So I played some Blade and Soul. Just another f2p Korean MMO that arrives in the western market with a lot of fanfare and very little reason for existing. This particular game was very shallow and it seems clear […]

Guild Wars 2 – I’m back on the wagon.

| April 1, 2012

Or is it “off the wagon”? I can never remember how that goes. I’ve had plenty of time now to sit in my corner and think. I’ve talked with a lot of folks I trust, and I’ve taken stock of every opinion I could find on the internet. I’ve also had the benefit of a […]

Thoughts on class systems (part 2)

| February 7, 2012

I talked about some of the differences in implementation of the class systems in Rift and GW2 in my last post. I tried to describe how the systems could be very different, despite having some of the same goals and philosophy behind them. Now let’s talk about something that a lot of people probably don’t […]

Making friends

| April 17, 2010

Here’s yet another incomplete thought I’ve been having. I was thinking about some of the ways the industry has changed since the last time I really enjoyed or felt pulled in by any game in the genre. There are lots of differences, of course, including many of things I post about. One I haven’t really […]

It’s okay to grow up, but don’t expect us to make games for you.

| January 16, 2010

I’m coming way way late to a party, but I’ll explain why. It’s funny, the roundabout ways we end up discovering relevant things on the internet. This post is a response to a discussion that was started and played out over a few MMO developer blogs almost 18 months ago. I didn’t read it then, […]